Platform game

Results: 428



#Item
111OpenGL / Virtual reality / Cross-platform software / Video game development / Texture mapping / Source / Software / Computing / Application programming interfaces

X-Conference: Reinventing a Teleconferencing System by Xin Wang Submitted to the Program in Media Arts and Sciences, School of Architecture and Planning, in partial fulfillment of the requirements for the degree of

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Source URL: excedrin.media.mit.edu

Language: English - Date: 2013-07-01 08:10:11
112Neural networks / Computational neuroscience / Arcade games / Artificial intelligence / Side-scrolling video games / Mario / Recurrent neural network / Artificial neural network / Recurring enemies in the Mario series / Games / Digital media / Electronic games

Super Mario Evolution Julian Togelius, Sergey Karakovskiy, Jan Koutn´ık and J¨urgen Schmidhuber Abstract— We introduce a new reinforcement learning benchmark based on the classic platform game Super Mario Bros. The

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Source URL: www.islab.ntua.gr

Language: English - Date: 2012-10-14 18:35:22
113OpenGL / Video game development / Virtual reality / Geographic information system / ENSCO /  Inc. / DO-178B / Software / Computing / Cross-platform software

IData® Tool Suite Industry Leading SDK for Safety-critical Embedded Applications A n embedded graphical application must meet the rigors of real world

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Source URL: www.ensco.com

Language: English - Date: 2015-01-30 13:27:06
114Commerce / Game theory / Business models / Auction / Proxy bid / Bid / Auctioneering / Business / Auction theory

Pool.com Auction Dispute Resolution Policy Purpose Pool.com provides a Pool Auction Platform to registries (“TLD”) to provide a mechanism through which competing applications for a second level domain in their new gT

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Source URL: nic.melbourne

Language: English - Date: 2014-10-21 22:56:15
115Side-scrolling video games / Arcade games / Super Mario / Mario / New Super Mario Bros. / Recurring enemies in the Mario series / Platform game / Artificial intelligence / Nintendo Entertainment System / Games / Digital media / Electronic games

The 2009 Mario AI Competition Julian Togelius, Sergey Karakovskiy and Robin Baumgarten Abstract— This paper describes the 2009 Mario AI Competition, which was run in association with the IEEE Games Innovation Conferenc

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Source URL: www.islab.ntua.gr

Language: English - Date: 2012-10-14 18:35:22
116Cross-platform software / Programmer / Programming language / Software bug / Software / BASIC / System programming / C / Game programmer / Computing / Software engineering / Computer programming

How to Become a Programmer Everything (Non-Technical) You Need to Know to Start Making Money Writing Code www.SoftwareByRob.com Rob Walling

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Source URL: softwarebyrob.wpengine.netdna-cdn.com

Language: English - Date: 2008-11-20 14:50:38
117Application software / Electronic games / Avatar / Stealth game / Game mechanics / Digital media / Role-playing video games / Platform games

Part one: game analysis Select one of the three games you’ve just listed. Amnesia All the following questions in this part will refer to this gameGame screenshot

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Source URL: fredrik-henriksson.com

Language: English - Date: 2014-02-23 15:59:45
118Computer programming / Application programming interfaces / Virtual reality / Cross-platform software / Video game development / OpenSceneGraph / POSIX Threads / Parallel rendering / OpenGL Multipipe / Software / Computing / OpenGL

Stefan Eilemann Faubourg de l’Hˆ opital 12 · CH-2000 Neuchˆ atel · + · Full Resume http://www.equalizergraphics.com/documents/CV Stefan Eilemann.pdf

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Source URL: www.equalizergraphics.com

Language: English - Date: 2012-11-15 07:37:05
119Cross-platform software / Fangames / Multiplayer hotseat games / Video games with isometric graphics / Decision theory / Intelligent agent / Freeciv / Hierarchical task network / Artificial intelligence / Software / Games / Digital media

X Goes First: Teaching a Simple Game through Multimodal Interaction

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Source URL: www.qrg.northwestern.edu

Language: English - Date: 2014-10-24 11:03:12
120Yamato Transport / Hideo Azuma / Anime / Anime series / Shōnen manga

At a Glance G-cluster (www.g-cluster.com) is the first, largest, most scalable and proven multi-platform cloud gaming service, available to more than eight million game players worldwide. G-cluster Global Corporation pr

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Source URL: www.gcluster.com

Language: English - Date: 2013-01-06 20:46:06
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